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Japanese Environment
(Work in Progress)
I am currently working on this large-scale Japanese environment. It will have a waterfall, path upwards through the mountains towards a temple, a traditional Japanese city, changing seasons, and many other features. I have started with the terrain and will go into the block-out stage next.
Terrain Progress
I used World Creator to design this lanscape.
The terrain has been imported into Unreal Engine as a tiled landscape so that sections can be loaded and unloaded later as needed.

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